
The controls seem better so it's easier to spin or zoom the camera on command, and while entering buildings or scampering up to a higher elevation is still a little fiddly it's less of a hassle. Then again, that only affects the rare up-close scenes and the game still looks quite stunning in the standard isometric view (flickering shadows not withstanding). This iOS port is pretty similar to the last one, with the same low-resolution textures and flat lighting, despite interim advances in Android tech and iOS 8's Metal framework. There's an invisible squid-like nightmare called the Seeker which slowly strangles a soldier to death unless someone else shoots it off, and human combatants who bring significantly different mission types to the campaign.Īside from that, there are lots of little changes, including more maps for random battles and the asynchronous multiplayer, a second item slot for each soldier, and medals that give even more stat boosts to your favourite soldiers before they're cruelly snatched away by the jaws of permadeath. It's risky, but more fun and a nice change of pace compared to vanilla XCOM.Įnemy Within also adds new enemies. You need to dash, use the assault class's run and gun ability, and throw caution to the wind. This forces you to mix up the old play style of slowly creeping from cover to cover, hammering on overwatch and clearing out buildings room by room.

Illegal alienĪs these precious few Meld canisters self destruct after a few turns, you must rush into battle to collect them in time. Plus, the way you uncover this stuff completely alters the way XCOM is typically played. These new powers are introduced almost immediately and change battles radically. You can also use it to craft mechanised exosuits called MECs, which turn soldiers into walking tanks that can't take cover (but can provide it), and can fire flamethrowers and rail guns. Take Meld for example - a new resource that can be used to give your soldiers cybernetic implants like super pupils that improve your aim, chameleon-like skin that renders you invisible, and bionic legs that let you leap onto rooftops.

So it's still the same taut strategy game about fighting turn-based battles against aliens before returning to base to research new weapons, launch satellites, build labourites, and sort out the world's ET problem.Īnd it has the same story, same missions, same mechanics, same alien enemies, and same cutscenes we described in our 2013 review.

XCOM: Enemy Within is an expansion pack for XCOM: Enemy Unknown - not a sequel or a spin-off, despite arriving as a separate, full-price app.
