Fallout New California - Is not, cannot, and never will be compatible with TTW no matter what anyone says and that includes patches made by smart asses.
Fallout 3 mods - TTW is a New Vegas mod, so mods loaded in FO3 will have no effect, and unconverted mods for FO3 will not work and break TTW.
Unconverted Fallout 3 mods with ESM/ESP and/or animations and meshes are not compatible!Īdditionally LOOT is next to useless with TTW, do not rely on it!įinally Do not use BethINI with TTW! It WILL break your game! Regardless of what the author says! We shouldn't have to say this anymore but. You will need to speak to the mod authors to make those changes.įirst and foremost Check for conflicts with FNV Edit, learn to use it, no exceptions! However, just because it's probable that it will be incompatible does not mean that we will help you make it compatible or fix problems while using mods on that list. Probably incompatible means it's very likely they're incompatible, but have not been looked at. The mods will be separated into two groups: Known to be incompatible and Probably incompatible. John Hancock, the Ghoul Mayor of Goodneighbour is struggling to find his footing in the new political climate of the Commonwealth, and is finding a surprisingly vocal supporter in his local Minuteman General.This is by no means an exhaustive list, and it will grow with time. More work for the General of the Minutemen, who is finding herself increasingly alone as her companions move on with their lives. With the Institute defeated, she sets her sights to the next big jobs - unification of the Commonwealth wastelands and the large warship docked at the Boston Airport. Portia Collins, the sole survivor of Vault 111 has lost more than most. Pumpkinov Fandoms: Fallout (Video Games), Fallout 4